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The method

Act-it-Out is a board game, aimed at training people in a number of social skills. The game was developed for use in the field of social services for the youth but it is also appropriate for any situation that requires a simple and effective way to train social skills.

Act-it-Out allows you to train a group of people effectively without having any specific knowledge of training methodologies and also without much preparation. The theory underlying the game has purposely been kept simple and concise. The role of the trainer does not require any special knowledge or skills. The game is also simple in structure: a brief explanation is all that is required before the training can commence.

Target group
The game can easily be geared to suit the demands and needs within the various target groups in therapeutic, (remedial) teaching and didactic situations, for instance.
The game needs to be regarded as a basic activity during a training course for social skills. This game can be extended to include the following activities, if so desired: physical exercises, relaxation exercises, homework discussions, exercises aimed at listening and observing, personal assessments, your own personal situations etc.
The training course is intended for anyone over the age of about fourteen and it is suitable for groups of one to ten persons maximum.

Learning from each other
Act-it-Out is a board game, aimed at training people in a number of social skills. The participants are given cards with specific instructions that reflect certain social situations that are familiar to them. Once they have got their cards, they can immediately practise their social skills by role-playing. Cards containing special tips to help you learn particular skills may also be used here, if desired. These cards are intended as an aid. In most situations, these tips will lead to sufficient interaction with others if you apply them correctly.
Of course, you can also apply the skills in your own way, if you so desire. If you do opt for this, the group then decides whether the response to a particular situation is adequate or not. Learning from each other is simultaneously both an end and a means.


This game has a number of significant advantages compared to many other forms of training, namely:

  • The trainer does not have to master any specific training methodologies.
  • It is advisable to have a trainer present, but it is not always essential.
  • After a brief explanation, the participants can immediately start playing the game.
  • The game element and the previously described social situations ensure that there is less tension and anxiety and also less resistance to the game.
  • The game is not a series of skills or a course. This means that new participants can join in and take part at any given moment.

Core skills
Six different core skills are practised in this game, namely:

  • Discussing something
  • Giving criticism
  • Receiving criticism
  • Saying no
  • Standing up for yourself
  • Expressing appreciation